A Novel Implementation of QuickHull Algorithm on the GPU
نویسندگان
چکیده
We present a novel GPU-accelerated implementation of the QuickHull algorihtm for calculating convex hulls of planar point sets. We also describe a practical solution to demonstrate how to efficiently implement a typical Divide-and-Conquer algorithm on the GPU. We highly utilize the parallel primitives provided by the library Thrust such as the parallel segmented scan for better efficiency and simplicity. To evaluate the performance of our implementation, we carry out four groups of experimental tests using two groups of point sets in two modes on the GPU K20c. Experimental results indicate that: our implementation can achieve the speedups of up to 10.98x over the state-of-art CPU-based convex hull implementation Qhull [16]. In addition, our implementation can find the convex hull of 20M points in about 0.2 seconds.
منابع مشابه
Finding Convex Hulls Using Quickhull on the GPU
We present a convex hull algorithm that is accelerated on commodity graphics hardware. We analyze and identify the hurdles of writing a recursive divide and conquer algorithm on the GPU and divise a framework for representing this class of problems. Our framework transforms the recursive splitting step into a permutation step that is well-suited for graphics hardware. Our convex hull algorithm ...
متن کاملA 3D Convex Hull Algorithm for Graphics Hardware
This report presents a novel approach, termed gHull, to compute the convex hull for a given point set inR using the graphics processing units (GPUs). While the 2D problem can easily and efficiently be solved in the GPU, there is no known obvious, classical parallel solution that works well in the GPU for the 3D problem. Our novel parallel approach exploits the relationship between the 3D Vorono...
متن کاملImplementation of the direction of arrival estimation algorithms by means of GPU-parallel processing in the Kuda environment (Research Article)
Direction-of-arrival (DOA) estimation of audio signals is critical in different areas, including electronic war, sonar, etc. The beamforming methods like Minimum Variance Distortionless Response (MVDR), Delay-and-Sum (DAS), and subspace-based Multiple Signal Classification (MUSIC) are the most known DOA estimation techniques. The mentioned methods have high computational complexity. Hence using...
متن کاملCudaHull: Fast parallel 3D convex hull on the GPU
In this paper, we present a novel parallel algorithm for computing the convex hull of a set of points in 3D using the CUDA programming model. It is based on the QuickHull approach and starts by constructing an initial tetrahedron using four extreme points, discards the internal points, and distributes the external points to the four faces. It then proceeds iteratively. In each iteration, it ref...
متن کاملHigh Performance Implementation of Fuzzy C-Means and Watershed Algorithms for MRI Segmentation
Image segmentation is one of the most common steps in digital image processing. The area many image segmentation algorithms (e.g., thresholding, edge detection, and region growing) employed for classifying a digital image into different segments. In this connection, finding a suitable algorithm for medical image segmentation is a challenging task due to mainly the noise, low contrast, and steep...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- CoRR
دوره abs/1501.04706 شماره
صفحات -
تاریخ انتشار 2015